KeeperRL: How To Break The Game

A guide outlining strategies to exploit the game KeeperRL. Given the game’s significant reliance on random number generation (RNG), this guide serves as a reference to minimize the impact of RNG and enhance your overall gameplay experience.


How to Dominate in KeeperRL

Gearing Up: A Strategic Approach

First and foremost, prioritize locating both Magma and Iron resources.

Establish a Magma Forge early on, as it provides significant bonuses: +3 to weapons, +2 to armor, and +1 to helm, boots, and gloves. Craft a complete set of Iron equipment, requiring a total of 126 Iron, resulting in +11 Damage, +19 Defense, and +3 Parry. This investment ensures you can withstand encounters with common enemies.

Next steps:

  1. Forge Connections: Seek an individual with a 50 smithing skill. Employ the RNG method by recruiting a Goblin Artificer with Insane Debuff, boasting a 30+20 smithing skill. Seal off the Magma Forge area, creating a designated room for the Artificer to focus on crafting Adamantine Gear. When necessary, evacuate the area and manually control the Goblin for smithing tasks.Alternatively, opt for a more reliable approach by locating a blacksmith on the map, ideally one accompanied by Goblins. Note that a Goblin Artificer with a 50 smithing skill may be available at a cost of 250 coins.
  2. Adamantine Mining Expedition: Descend to Z Level 13, dig near the Adamantine Ore, avoiding marked “?” areas indicating Adamantine Golems. Acquire approximately 112 Adamantine Ore for the initial investment. Craft armors and a preferred two-handed weapon, targeting the Adamantine Golem’s head to secure the precious Adamantine Ores.
  3. Economical Upgrades: If financially sound, consider creating a Magma Jeweller and crafting 100 Coins Glyphs. Convert a 33 Defense armor into a formidable 65 Defense armor at a cost of 400 coins and 40 Adamantine — a cost-effective enhancement.
  4. Optimal Distribution: Bestow this enhanced set upon your preferred headbasher, potentially yourself if you are a Knight Keeper. With a complete set, enjoy a substantial boost of at least +72 Attack and +136 Defense. The total investment: 132 Adamantine Ore and 1200 Gold Coins.

Accessories and the Game’s Absurdity

RING OF SPYING – Ingame Shenanigans!

Ever felt the urge to play the role of an Auditor, certified by the ACCA? Your dreams come true with the Ring of Spying, essentially an ingame cheat! When near a settlement or hostile area, it magically transforms you into one of the inhabitants, turning the game into a real-life AMONG US scenario. Sneak in, unleash your wrath, enslave the population, and earn EXP – all without orchestrating a massive goblin campaign against the Elves. It’s just you, your axe, and one ring to fool them all. Pull off a No Damage Run like a pro! Just be cautious about stealing before eliminating all hostiles; it could blow your cover. Even dragons aren’t safe from this ring; all you need is a bit of patience. The real kicker? It only requires a Jeweler Table, a jewelry-crafting minion, and a mere 40 coins. Yes, 40 coins for all that chaos!

AMULET OF ELF VISION

Ever wondered if trees speak Elvish? Worry no more! The Amulet of Elf Vision allows you to explore maps at top speed during daytime, providing the ability to see and shoot through trees. The cost? A modest 20 coins.

AMULET OF REGENERATION

Initially touted as the ultimate amulet with a price tag of 60 coins, it falls short when compared to the Keeper’s Healing Spell. It might find better use when worn by melee minions.

RING OF SPELL DAMAGE

Priced at 40 coins, this ring sounds intriguing – switch all melee damage to magic damage. While theoretically great, it remains situational at best, particularly effective against foes resistant to melee or vulnerable to magic.

RING OF POISON RESISTANCE

Rather than acquiring this ring, beat up the hydra, obtain a hydra tongue, delve into advanced alchemy, and craft a PERMANENT POISON RESISTANCE POISON. Who needs a ring when you can concoct a lasting solution?

Alchemy: A Gold Sink with Potential

Aside from the Permanent Poison Resistance Potion mentioned earlier, delving into alchemy becomes a significant gold sink in your gameplay.

While alchemy does add a touch of flair to combat, just envision the possibilities of turning 100 coins into either +10 Attack or +10 Defense. Sounds cool, right?

However, there’s a catch – you need an Enchanted Pool, the same one rumored to sporadically spawn Krakens. Establishing an Enchanted Laboratory reveals why one can never have enough coins. The pursuit of alchemical wonders demands a continuous investment, making it a captivating yet costly aspect of your in-game experience. Proceed with the knowledge that turning gold into combat enhancements might just be worth the expense.

Z-Level Layers:

  • Level 13: First Adamantium: Unearth the first traces of Adamantium at this level. This valuable resource will be crucial for crafting powerful equipment.
  • Level 18: Black Dragon: Encounter the formidable Black Dragon on this layer. Be prepared for a challenging battle, and ensure your equipment and minions are up to the task.
  • Level 23: Balrog: Face the menacing Balrog at this depth. Equip yourself and your minions adequately for a formidable confrontation.
  • Level 24: Adoxium & Infernite – Caution Advised: Only venture into Level 24 if you absolutely require Adoxium and Infernite. These resources might be essential for advanced crafting. Exercise caution as the challenges increase.
  • Level 24 Onward: Exclusive Use of Slaves: Beyond Level 24, employ a strategy of exclusively using slaves. The fire golems present on this level won’t pose a threat to them. This tactical approach ensures the safety of your main forces while efficiently gathering resources.

Remember, careful planning and resource management are key as you delve deeper into each Z-Level layer. Adjust your strategies based on the challenges and opportunities presented at different depths.

Prisoners: A Brief Overview of Slave Types

In your exploration, you’ve encountered various slave types with distinctive characteristics. Here’s a summary:

Female Dwarves:

  • Availability: Commonly found up to Level 23.
  • Attributes: Although slow, they exhibit proficiency in digging.
  • Note: Be cautious with Male Dwarves, as harming them can lead to the destruction of their tribe.

Male Dwarves:

  • Observation: Described as unpredictable or “cray cray.”
  • Warning: Harming Male Dwarves can have severe consequences, including the destruction of their entire tribe.

Female Elves:

  • Opinion on Male Elves: Expresses discontent or frustration, particularly toward their archery skills.
  • Female Elves’ Skills: Demonstrates proficiency in crafting “Accessories.”
  • Utility Above Level 1: Implies that the need for their accessories diminishes beyond Level 1.

 

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