Warhammer 40,000: Space Marine 2 – Purge Them All Achievement Guide

Unlocking the “Purge Them All” achievement in Warhammer 40,000: Space Marine 2 requires you to “mark” or “tag” all the different enemy types in the game. This comprehensive guide will help you identify and locate each enemy, including some of the rarer types, so you can complete your collection and earn that coveted achievement.

Introduction

The “Purge Them All” achievement in Warhammer 40,000: Space Marine 2 tasks you with marking all 23 distinct enemy types in the game. To mark an enemy, aim your reticle over them and hit the social/attention button (T on PC or D-pad Up on consoles). Since these enemy types are not listed in-game and each different equipment set counts as a separate enemy, use this guide to ensure you’ve marked them all.

Minoris Tyranids

These enemies are the various types of Gaunts that you’ll encounter from the beginning of the game.

  1. Termagant – These are the small Tyranid shooters, easily identifiable by their ranged attacks.
  2. Hormagaunt – Small melee-focused Tyranids that rush towards you for close combat.
  3. Hormagaunt with Adrenal Glands – A variant of the Hormagaunt, notable for its glowing red eyes. They are quicker and can be trickier to spot amidst the chaos of battle.

Majoris Tyranids

These are the Tyranid Warriors, distinguished primarily by their weaponry.

  1. Tyranid Warrior with Bone Sword – Carries two swords and typically approaches while guarding, holding them in an ‘X’ formation in front.
  2. Tyranid Warrior with Lash Whip – Wields a sword and a whip, making them unique among the warriors.
  3. Tyranid Warrior with Devourer – Known as the “standard” shooting warrior, firing volleys of small green projectiles.
  4. Tyranid Warrior with Venom Cannon – Acts as a sniper, dealing significant ranged damage from afar.
  5. Tyranid Warrior with Barbed Strangler – Shoots mines that slow movement and cause damage, distinguishable by the absence of the green laser line and the presence of dribbling green goo.

Extremis Tyranids

These are the boss-level and special Tyranid enemies.

  1. Ravener – Resembles a snake and is introduced with a special cinematic in one of the early missions.
  2. Lictor – A stealth-oriented enemy that appears in early mini-boss fights and various other set-piece battles.
  3. Zoanthrope – A floating, irritating support enemy often encountered in pairs.
  4. Carnifex – A rare sight, first encountered as a boss in the mission “Mechinus Divinitus.”
  5. Hive Tyrant – The primary boss of Operation Decapitation, commanding the battlefield with devastating attacks.
  6. Neurothrope – The main boss of the “Servant of the Machine” mission, presenting a tough challenge.

Minoris Chaos

These are the smaller Chaos enemies typically found around the Thousand Sons faction.

  1. Cultist – Human enemies armed with lasguns, often serving as cannon fodder.
  2. Tzaangor – Bird-headed humanoids; some wield shields or chainswords, but they all count as one tag for the achievement.

Majoris Chaos

The Rubric Marines make up this category, each with different armaments.

  1. Rubric Marine with Inferno Boltgun – The basic Rubric Marine, frequently encountered throughout any Chaos engagement.
  2. Rubric Marine with Warpflamer – Recognizable by the orange flame icon above their backpack, these marines wield flamethrowers.

Extremis Chaos

These are the boss-level and special Chaos enemies.

  1. Scarab Occult Terminator with Soulreaper Cannon – Equipped with a gatling gun that fires rockets. Often identifiable by the dodge attack marker that appears when they prepare to fire.
  2. Scarab Occult Terminator with Power Sword – Wields a storm bolter and kopesh (an Egyptian-style sword). Less common than the other terminator but still formidable in battle.
  3. Heldrake – A flying daemon engine that serves as the final boss in Operation Reliquary, also known colloquially as the “helturkey.”
  4. Helbrute – Previously called the Chaos Dreadnought, this enemy appears as a mini-boss in later missions.
  5. Imurah – The final boss of the game, who can be tagged during his reveal cutscene. No need to tag him again afterward.

Enemies That Don’t Count

Certain enemies do not need to be tagged as they do not count towards the achievement:

  • Rippers
  • Gargoyles
  • Spore Mines
  • Daemonhost
  • Lord of Change (the big daemon)

Conclusion

Marking all enemy types for the “Purge Them All” achievement in Warhammer 40,000: Space Marine 2 can be challenging, but with this guide, you’ll be well-equipped to spot, identify, and mark every necessary foe. Keep your eyes peeled for the more elusive enemies and remember to tag them promptly during your battles. Good luck, Space Marine, and purge them all!

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